Sorted out Jack and all the missions I could tend to while I was there. As in, the following night, I was still nervous about looking over my shoulder.īeing able to fight back can be good when it slows them down, but not when it outright eliminates the monster – the regenerating necromorph in Dead Space is a great example, and I’m sure the earlier RE and SH games have good examples. That said, after getting my neck snapped for turning around at the wrong time, the radio’s warnings (“Look behind you!”) continued to scare the shit out of me long after I got over the corridor-nerves. Played PT over the weekend, and while the atmosphere creeped me out enough to get nervous walking down the corridor to my apartment later that night, I also got infuriated by the abstract logic it uses for its puzzles (I doubt I’ll finish it, because I’ve yet to hear a consistent method for doing so), and the lack of controls (not having a run button seems odd, to say the least). I finished Outlast and Whistleblower without much of an issue, but Amnesia scares the crap out of me because the mechanics counter themselves – stay too long in the dark, you go mad stay too long in the light, you attract the “monster” – so nowhere was “safe”. I find I enjoy both, but how much is really down to how well they utilise the choice. Sunday was a lazy day of doing literally nothing just lounging around watching the inbetweeners and brickleberry, that night we went out to Captain Americas Heavenly Burger Joint to celebrate Cathryn finishing her course and me passing my Agents Rep course.Ī question do you play horror games? What do you prefer being able to hide or being able to fight back? Later on we spent 3 hours at officeworks getting 500 photos printed because the machine carked itself mid way through and had to be redone. Saturday was spent at the shops all morning buying stuff for the kitchen, got a pots and pans set and some washing baskets and the like, then had Schnitz for lunch. ![]() Friday night we went out to celebrate my dads birthday at a nice new thai restaurant which was delicious! Had massaman curry, red curry, a dish similar to mongolian lamb and a grilled chicken like dish, all in all 9/10 would eat again. My weekend was alright but kinda indoorsy as it was pretty cold. Trigger Smite and smash my own model into the Warcaster and letting it die but also knocking down the Warcaster to have a base DEF of 5,ĭog pile it with range and heavy hitters. Have Harbinger take d3 damage to keep it alive,Īttack it again and take d3 damage to keep it alive, Have my Exemplar Knight Seneschal charge my own model and kill it, I don’t think I’ll be seeing a match where I move a model B2B with the enemy high-DEF Warcaster, You can’t try any twists or go for lucky tactics. The videogame will most likely be great, but at the same time videogames are also limited by their rules and programming. There was no real charm or humour (aside from Orks) and everybody was taking it way too seriously. If anything that was the problem with the “Space Marine” game. ![]() I’ve never really had the time to fully get into the 40k games but when I did I always got a smile whenever I attack with a unit and they scream, “Space Marines, ATTACK!”. That’s not to say the games can’t have charm or their own personality.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |